Skip to main content

Home Theater Audio Standards - What Are We Trying To Do?

By Anthony Grimani

So you claim that you’re putting together a high performance home theater. But do you fully understand what that comprises? Do you know all the little ins and outs of why some products work better than others in selected applications? I know that it’s hard to take time to read through technology reports, research papers, and product reviews to learn how to design the best possible theaters. So I’m going to help: I’ll give you some facts along with my honest unbiased opinion of what a home theater is supposed to be. And of course everyone reading this will agree with me… NOT! I know there will be tons of hate mail criticizing this or that position, but we gotta start somewhere; shoot now – we’ll talk later.

Let’s first cover what the theater is supposed to do. It is supposed to reproduce sound and pictures as closely as possible to those intended by the creators of the program material. If the creator was good at it, you can get a realistic representation of naturally occurring soundscapes and landscapes. All it takes is for the playback system to do the same thing to the program material as what the creator’s system was doing. Then presumably you will hear and see the program the same way as he or she did. 

The good news is that there actually are standards and specifications for the audio-visual monitoring system used by program creators. For films the standards are pretty ironclad, and are outlined in documents from several organizations (SMPTE, ISO, BBC, AES, etc.). In some cases the standards don’t translate directly because they are made for large room sound and picture perception. There are ways in which we experience these things differently in small rooms, but a sufficient amount of research out there documents the differences. Some of the research is hard to read (unless you have serious insomnia), and may even be in a different language (lots of it in German, ya). I have spent some time with the issue over the last 15 years and I feel that it is possible to produce home theater sound and picture that would make even the pickiest film director agree to the translation.

As for music production standards, things are a little more slippery, especially for multichannel music. There are less clear standards in the industry, but there are plenty of de-facto practices established by the movers and shakers. Usually the guy who gets the most Grammy awards gets to have a say on what’s the right monitoring approach this month…

Trade publications like Mix Magazine, Surround Professional, and more, are filled with articles on the right layout and calibration methods for multichannel audio monitoring systems. They tend to be in the same direction as those established for film monitoring systems, with the exception of occasional differences in locations of the surround speakers. That doesn’t matter too much after all because surrounds are usually much less important to the soundfield story than the front speakers, so we don’t have to go all hoopy over the differences.

Let’s talk about sound monitoring standards in film studio production environments, as that’s what most of our clients are looking to emulate.
  1. Front Channels: There are three or five identical loudspeakers across the front stage, behind the screen. Their tweeters are 5/8th of the way up the screen. The Left/Right pair forms a 45-degree angle to the main seating area of the auditorium (two-thirds of the way back in the room). The speakers cover the frequency range of 40 Hz to 1 6kHz. The gains of the electronics are calibrated so as to produce 85 dB SPL when playing a reference level test signal. The Frequency response of the system is calibrated through equalization to yield a specified curve in the main seating area. The curve is a flat response up to 2kHz then - 3 dB per octave slope above that up to 10 kHz, then –6 dB per octave slope above that (known as the X-Curve). This is not the response curve of the signal sent to the speakers, but the resulting electro-acoustic response in the auditorium, far from the screen. The picture screen is reasonably acoustically transparent, and any losses are compensated by electronic correction. The speakers should be able to play up to 105 dB SPL in the auditorium, which is 20 dB above the calibrated reference level. The front speakers cover the audience area with uniform sound so that all the listeners get the same experience. At the same time, those front speakers have built-in directivity so that they don’t send too much useless sound energy towards the walls and ceiling of the room, where it would just bounce around and cause excessive reverberation. The front speakers produce good intelligibility and clear localization of sounds accompanying the on-screen action. There are more details to the practices, but we’ll stick to broad strokes here!
  2. Surround Channels: There are up to three line arrays of smallish speakers placed on the left, right and rear walls of the auditorium. In fact the rear array is split into two halves so that the room can be switched between 5.1 and 5.1 EX sound reproduction. Each array has anywhere from four to more than 20 speakers in it. The surrounds are placed high enough in the room to cover the listening area with uniform sound energy. There are enough surround speakers to produce 105dB peak sound pressure levels. The speakers cover the frequency range of 40 Hz to 16 kHz. The gains of the electronics are calibrated so that each array produces 83 dB SPL when playing a reference level test signal. The Frequency response of the system is calibrated through equalization to yield the specified X-curve in the main seating area. The surround speakers usually have broad dispersion for smoothest coverage of the audience and to enhance envelopment. These speakers are clearly different to the front speakers, and they fulfill a different role: that of presenting enveloping, diffused sound fields with general directionality towards the left, right, or rear areas of the room. Sound engineers are usually under strict scrutiny to build sound fields that never pull the audience’s attention away from the screen, so the speaker array solution works well in providing surround sound energy without distracting localization.
  3. LFE Channel (Low Frequency Effects): There are as many subwoofers as needed to reproduce the content of the LFE track. The sound levels can be up to 115dB SPL in the 20 Hz to 80 Hz region so these units need to be pretty darned ballsy! The gains of the electronics are calibrated so as to produce 95dB SPL when playing a reference level test signal in the subwoofer’s pass-band. The frequency response of the subwoofer is calibrated through equalization to yieled a flat curve from 20 Hz to 80 Hz in the main seating area. Note that in most studios and theaters the subwoofers play the LFE track only, and don’t play back the bass from the main channels. That’s OK because the main channels make it down to 40 Hz. Also, since the rooms are fairly large, the bass standing-wave resonances are at such low frequencies that they aren’t usually audible; so the subwoofers can be placed along the front wall without particular location optimization. This is all quite different in home theaters, and we will talk about it all later.
  4. General Acoustic Characteristics: The auditorium is very quiet, with a noise floor below NC25. The sound isolation is complete so that there are no distractions from the outside world. Sound reflections, echoes, and reverberation are all controlled so that you hear primarily the speakers and not the room around them. There are actually guideline reverberation times based on room size, so that your auditory senses are best matched to the environment. Ultimately, the place where the direct sound from the speakers and the total reflected sound energy from the room are equal falls somewhere in the middle of the audience area (that’s known in acousticians’ circles as the Critical Distance).
So there you have the basic specifications for audio monitoring in film studios. If you want to hear the movie right, your home theaters should yield the same sonic experience as those studios. The tricky part is that the specs can’t be used directly in smaller rooms with consumer speakers. You need to translate the standards to account for the inherent electro-acoustic differences, and I will cover that in another paper.

We also need to talk about the picture standards they use around Hollywood. That’s also a topic for a separate document.

*  *  *

This paper is based on an article published by A. Grimani in Residential Systems magazine, February 2003.


Popular posts from this blog

THE GRIMANI FILES: Bringing Life to a Comatose Home Theater

This client was referred to us by the integrator, who completed this installation about 10 years ago. The room was a dedicated three-row home theater in an upscale neighborhood of Detroit. All the gear was state-of-the-art for its time - from the studio-grade speakers, to the professional HD video projection system. But the surround decoder finally gave up the ghost after several years of faithful service. The client heard that Dolby Atmos® was the latest thing, so he sourced a new processor. He expected it to be an automatic upgrade, but wasn’t aware that he also needed to add speakers for the Top and Wide locations. At any rate, it was time to install, configure, and tune the system for the new processor. I took the job and carved out two days - right before Christmas - for a quick jaunt from my temperate San Francisco Bay Area home to frigid Detroit. (Who doesn't like a little cold for the holidays?) While planning the trip, I found out that the system didn’t include any

Dedicated High Performance -- CEDIA 2016 Design Awards Winner

In this industry, we regularly cater to “enthusiast” clients who are very enthralled with the idea of a fully engineered and commissioned private cinema. They may have played wit h speakers and receivers in their spare time. They may have preconceived notions about what makes speakers work or not work. They may even want to tell the crew how to go about doing the wiring and installation. This client just built his Tuscan dream home in the rolling hills over Newport Beach, California. He wanted a great place to enjoy concert videos and movies from all around the world. He got that and a lot more in an acoustically treated and tuned room with appropriate sound isolation, Dolby Atmos immersive audio, 4K video, and a luxury-grade interior finish. The room was to be laid out as a formal dedicated two-row theater, without many design frills, and with maximized return on investment for the equipment. The client decided not to adopt the customary stretched fabric dress in order to put mor

Fun Room Details

In Deep Thank you for reading the high level article, now we will go into a detailed explanation of this project. This blog expands on the details from the " Home Theater Has Come Out of the Cave " article. The integration firm responsible for building this masterpiece is  Audio Images  of Tustin California. Our designs and engineering is only as good as the implementation and AudioImages came through on every detail. The Room Shell The physical issues that needed to be dealt with to accomplish these goals dictated a few design solutions: Sound Isolation The room had to be decoupled from the Great Room that is located directly above it. This prevents the sound leakage from disturbing the adults. Decoupling loosely means to build resilient wall and floor-ceiling structures with little to no connections to the house’s framing structures. The purpose is to limit every contact point that could mechanically transfer sound energy and interfere with daily use

Performance Media Industries, Ltd.

61 Galli Drive, Suite B. Novato, CA 94949, USA
[T] (415) 883-1476
[F] (415) 883-8147